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Definitions (92)
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demo mode
A self-playing mode, showing off the features and artwork of a game.
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3D Game
A game with 3D artwork, especially a first-person scrolling action game.
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Animation
A technique where successive still frames of a particular object appear to constitute a seamless sequence of movements.
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arcade game
A game with fast action where hand-eye coordination is the primary skill needed to beat the game.
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artificial intelligence
An algorithm by which the computer gives the illusion of thinking like a human. Also, the action of a character in a game as it reacts to other objects in the game.
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bit
The smallest unit that can carry information in a computer - this is a base 2 number, equaling either 0 or 1.
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BitBlt
BIT BLock Transfer, a bit string move, usually referring to moving the bits that represent an image from memory to display. Also known as a "blit".
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Bitmap
Arrays of data specifying the color of each pixel in a rectangular image of arbitrary size.
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blit
To copy an image (or part of an image) from one place to another. See BitBlt.
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cheat code
A keyboard sequence which, when used, gives the player an advantage in the game, for example infinite ammunition, infinite lives, the ability to walk through walls, or fly.
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