gamesounddesign.com

Website:http://www.gamesounddesign.com
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Definitions (81)

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Beta


A Beta version of a video game has all features completed. In addition, no new content should be added to the game at this point and only bug fixing should remain. This is the stage that happens after [..]
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black box


A black box design is a level that can have many different paths for the player to investigate. For example, the game designer may setup a level for the player to play through stealthily so as to cove [..]
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Bug


All software contains "bugs" or software errors. It is virtually impossible to ship a game without some level of errors, or bugs in it. The goal by the quality assurance department is to fin [..]
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build


A build is a version of the game that can be played in a standalone format. It has all the required computer code and is effectively a "snapshot" of the game as it currently stands. A build [..]
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Certification


Certification or Cert as it is also known is the point in a game's development cycle where all features, content, and bugs are complete. The game is sent to console manufacturers for their own in [..]
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composer


The person responsible for writing the game's musical soundtrack. Quite often the role of writing music is outsourced to a composer. Because many studios will work on only a small handful of game [..]
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compressor


A compressor when used in audio production is a device that is employed to automatically raise low-level signals and lower high-level signals to provide for a more smooth and even playback. It has a s [..]
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Console


A video game console is a platform where a game can be played. Examples of consoles are the Xbox 360 and Sony PS3.
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Creative Director


A creative director for video games is the person responsible for the game's overall vision and direction. Much like a director in film, the creative director, or CD for short, is the person whom [..]
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CSG


Constructive Solid Geometry, or CSG, is a method that 3D modellers use to combine complex objects for use in a game engine. CSG uses solid shapes as a basis for the game's geometry. Basically, CS [..]
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