playdiplomacy.com

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Definitions (59)

1

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Noob


see forward retreat.
Source: playdiplomacy.com

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scissors


a tactical procedure whereby a power moves to and/or supports an attack on its own unit. As self-dislodgement is impossible, this is done in case the targeted unit is also attacked by an enemy with eq [..]
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action


the activity that your units can be made to perform through an order, i.e. hold, move, support, or convoy.
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adjudicate


the process whereby software or a human GM processes orders and determines the results of a phase.
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admin


a member of the PlayDip administration with substantial authority and software permissions to affect games, the forum, and the site. See also mod.
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Am


a Diplomacy map variant for five players. See also the Game Options page.
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arranged


an agreement whereby two powers attack a province with equal force. This may be done as a tactical procedure to keep a third party from entering or to keep a buffer zone open between the powers.
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auto


when a dislodged unit has no legal retreat, the PlayDip system immediately removes the unit without waiting for a retreats phase.
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auto


when a power in CD is required to disband a unit in a builds phase, the PlayDip system automatically chooses the unit based on the following priorities 1) farthest from a home center, 2) fleets before [..]
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auto


when a player NMRs in two consecutive orders phases, he is automatically removed from the game. Generally considered extremely poor gamesmanship.
Source: playdiplomacy.com


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